Contrary to what you might hear from many hypesters, snake-oil salesmen, and AI “johnny-come-lately” types, the field of is quite old and very mature. Each and every one of us benefit from AI technology everyday and have done so for decades at this point. 2025 marks the 70th anniversary of the writing of the proposal for the Dartmouth Summer Research Project on Artificial Intelligence, which took place in 1956. This is the origin of the field. The proposal and the challenges articulated then are not solved even today and are unlikely to be solved any time soon.

1955 a proposal for the dartmouth summer research project of AI.pdf

We propose that a 2 month, 10 man study of arti cial intelligence be carried out during the summer of 1956 at Dartmouth College in Hanover, New Hampshire. The study is to proceed on the basis of the conjecture that every aspect of learning or any other feature of intelligence can in principle be so precisely described that a machine can be made to simulate it. An attempt will be made to nd how to make machines use language, form abstractions and concepts, solve kinds of problems now reserved for humans, and improve themselves. We think that a signi cant advance can be made in one or more of these problems if a carefully selected group of scientists work on it together for a summer. The following are some aspects of the arti cial intelligence problem:

  • 1. Automatic Computers
    If a machine can do a job, then an automatic calculator can be programmed to simulate the machine. The speeds and memory capacities of present computers may be insufficient to simulate many of the higher functions of the human brain, but the major obstacle is not lack of machine capacity, but our inability to write programs taking full advantage of what we have.
  • 2. How Can a Computer be Programmed to Use a Language
    It may be speculated that a large part of human thought consists of manipulating words according to rules of reasoning and rules of conjecture. From this point of view, forming a generalization consists of admitting a new word and some rules whereby sentences containing it imply and are implied by others. This idea has never been very precisely formulated nor have examples been worked out.
  • 3. Neuron Nets
    How can a set of (hypothetical) neurons be arranged so as to form concepts. Considerable theoretical and experimental work has been done on this problem by Uttley, Rashevsky and his group, Farley and Clark, Pitts and McCulloch, Minsky, Rochester and Holland, and others. Partial results have been obtained but the problem needs more theoretical work.
  • 4. Theory of the Size of a Calculation
    If we are given a well-defined problem (one for which it is possible to test mechanically whether or not a proposed answer is a valid answer) one way of solving it is to try all possible answers in order. This method is inefficient, and to exclude it one must have some criterion for efficiency of calculation. Some consideration will show that to get a measure of the efficiency of a calculation it is necessary to have on hand a method of measuring the complexity of calculating devices which in turn can be done if one has a theory of the complexity of functions. Some partial results on this problem have been obtained by Shannon, and also by McCarthy.
  • 5. Self-Improvement
    Probably a truly intelligent machine will carry out activities which may best be described as self-improvement. Some schemes for doing this have been proposed and are worth further study. It seems likely that this question can be studied abstractly as well.
  • 6. Abstractions
    A number of types of “abstraction” can be distinctly defined and several others less distinctly. A direct attempt to classify these and to describe machine methods of forming abstractions from sensory and other data would seem worthwhile.
  • 7. Randomness and Creativity
    A fairly attractive and yet clearly incomplete conjecture is that the difference between creative thinking and unimaginative competent thinking lies in the injection of a some randomness. The randomness must be guided by intuition to be efficient. In other words, the educated guess or the hunch include controlled randomness in otherwise orderly thinking.